I decided to do a very basic pre vis which shows off the environment of my project. This helped give me a better understanding of how the village layout might work.
Next was to look at some colour schemes for the Werewolf. I knew I wanted her to have a warmer colour pallete, as I plan on having both the Witch and the forest be cooler in colours, so having the Werewolf be warmer will help her to stand out more. I started out by creating a base sketch to put the colours onto. At first I looked at real life canines, specifically the Maned Wolf and the Fox. While I like these two colour schemes, I don't want her to be associated with foxes as foxes are often depicted as mischievious characters, which doesn't align with the characterisation I want for my Werewolf. Next I tried some colour schemes that were more inspired by real life canines, but weren't exact like the first two. I really like how both came out, although I think the third will be the best as the fourth is very dark, and would probably blend in with the forest too much, whereas the third will stand out nicely.
Here is the completed Witch model. I'm quite happy with the results, but I should of started her sooner so I would have had more time to make her even better. I learnt a lot throughout the process, especially about different modelling and sculpting techniques.
Here are the drawings I did for the character design classes with Justin. Lesson one: Shape theory Lesson two : Prop design Lesson three: Monster design Lesson four: character posing and design
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