The hands and the arms were next. These took a lot longer than I was expecting, and were a lot harder than I was expecting too. at first I tried to quad draw over the base mesh hands, but that was turning out very messy so I went back to Jet Pack Jones again and followed the hand tutorial. They look OK, but I'm not fullt satisfied with how they came out. For the lower arm, I extruded up from the hand the added extra edge loops to create the shape.
After doing the reworks to the werewolfs design, I went back to modelling her head. I'm still using the original orthographs because thy're close enough to how her new head look that I can still use them as guidelines. After getting the eye to look right, I moved on to the muzzle. I formed the top of her head and her cheek first so that the muzzle would flow into the shapes of the forehead and cheek. For her nose, at first I tried to have just the general shape and paint the nostrils on, but I realised for the animation I'd need actual geometry to animate some of her expressions, so I modelled it fully. I found the nose extremely difficult to model, especially figuring out how the mesh should flow from the inside of the nostril back out and into the lip.
Autodesk Maya and supporting software Reflective statement At the beginning of the year, I absolutely hated Maya. I found the software extremely overwhelming and diffcult to wrap my head around at first, but over the year, I came to understand it a whole lot better and actually came to enjoy some of it. I would say I've come a long way with what I've learned with Maya, although i still have a long way to go. I think the biggest issue I had with this project was under prioritising it, prioritising my other projects over it throughout the year, which meant I had less time to actually finish all the tutorials. When it comes to the supporting software such as adobe photoshop, premier pro, after effects etc. I feel I've come a long way with them as well, although I don't have a lot of what I did from those tutorials saved. I knew some of the software beforehand (photoshop, premier pro, a little after effects) and now I have a better understanding of those softwares, as wel
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