Posts

Bouncing ball animations

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  This week we were tasked to create some animations of balls bouncing (one cartoony and three realistic – a bowling ball, tennis ball and ping pong ball), which included the principles of arcs, weight, timing and spacing. At first I struggled with making the bowling ball, tennis ball and ping pong ball look realistic, but I think once I did some research I was able to make them look better. However, I think I still could have improved on some of the realistic animations, specifically the bowling ball, which I feel stops too suddenly once it's been dropped. I think I would make it roll for longer and have it stop more gradually.

Timing and spacing animation

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For the second animation class, we were mainly focusing on two animation principles: timing and spacing. Timing is how long it takes for actions in animation to run through, and spacing is where the object is placed in each frame to show its movement. For this lesson, we had to do a coin animation- one with equal spacing and one with ease in, ease out spacing. The equal spacing made the animation look slightly unnatural and clunky, whereas the ease in ease out animation looks much more fluid.

Environment tone studies

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  These are some more tone studies that we did in the third environments session. I feel like the bottom study with the mountains is the most successful, whereas I think the first study could have been executed better. I was actually quite happy with how the face came out, but I feel the hair could have been done better.

Environment architecture exercises

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Progress of Castle study Finished Castle study Tone exercises These exercises were done in the second environments session. I think I have always struggled with architecture, so the tone exercises helped me get an understanding of the basic shapes in architecture, and the study   looking at the castle allowed me to really focus on the details, including the different shaped bricks and the details on the castle walls.